Sep 19, 2014
24 notes

The best to-do list apps for your smartphone - This Is My Next

(Source: youtube.com)

Sep 19, 2014
533 notes
gameraboy:

Sega Master System

gameraboy:

Sega Master System

(Source: mastersofthe80s, via thiima)

Sep 19, 2014
58 notes
Frankly, Wonder Woman is psychological propaganda for the new type of woman who should, I believe, rule the world.
Wonder Woman’s Secret Past | The New Yorker
Sep 19, 2014
388 notes

(Source: antbaena)

Sep 19, 2014
57 notes
These are the apps you want to try on your new iPhone
Where iOS 7 was style, iOS 8 is substance. Last year, our favorite apps got a facelift, but this year, they’re actually becoming a lot more useful. How? iOS 8 offers a whole range of features that let apps extend themselves — into other apps, and even into widgets inside notification center.

These are the apps you want to try on your new iPhone
Where iOS 7 was style, iOS 8 is substance. Last year, our favorite apps got a facelift, but this year, they’re actually becoming a lot more useful. How? iOS 8 offers a whole range of features that let apps extend themselves — into other apps, and even into widgets inside notification center.

Sep 19, 2014
45 notes
The biggest and best games we saw at Tokyo Game Show
See the near future of gaming from East and West

The biggest and best games we saw at Tokyo Game Show
See the near future of gaming from East and West

Sep 19, 2014
1,393 notes

(Source: pk-dub, via thiima)

Sep 18, 2014
62 notes
Sep 18, 2014
77 notes

The ultimate photo shoot: on location in Iceland with the iPhone 6 and 6 Plus

As with any smartphone in 2014, there’s no more important feature than the camera. It’s what we use to take photos with our friends and families, how we remember what we ate and what our kids looked like way back when. The camera has always been one of the iPhone’s most impressive feature, and this year, Apple says it’s gotten a huge upgrade. The iPhone 6 and 6 Plus feature new sensors, better optics, new technologies that aid in stabilization and HDR, even slower slo-mo video, and much more. They’re meant to destroy your point-and-shoot, your camcorder, and maybe even your DSLR.

(Source: vimeo.com)

Sep 18, 2014
66 notes
As someone with small hands, the larger phone will remind me that, yes, I am small, not just in the physical sense, but in the spiritual and existential sense. Cosmically speaking, our bodies, our planet and our very reality are microscopically microscopic. As Ted Theodore Logan once said to Socrates, “All we are is dust in the wind, dude.” Touching an iPhone 6 Plus is like reaching through all dimensions and touching the very fabric of existence.
I need a bigger iPhone — and so do you!
Sep 18, 2014
140 notes

The ultimate photo shoot: on location in Iceland with the iPhone 6 and 6 Plus
To see what the new devices can really do, travel photographer Austin Mann went to Iceland on a week-long photography adventure. He’s been shooting in some incredible places, in incredibly difficult conditions; he’s put both iPhone 6 and iPhone 6 Plus to their ultimate test.

Sep 18, 2014
72 notes
Sep 18, 2014
246 notes
Sep 18, 2014
86 notes
The Assassin’s Creed curriculum: can video games teach us history?
So what is the goal of playing a game rooted in history like the Battle of Okinawa, once the events have already been set, the books about them written, and the collective memory intact? As one developer told me, games are actually perfectly suited to model complex systems with a number of moving parts — which sounds a lot like the conditions of history, where chance circumstances and actors collide to create the occasional moment of extreme cultural significance. And today, as the historical game genre has expanded parallel to indie gaming’s success, there are an increasing number of ambitious games experimenting with and rearranging those interlocking, constantly shifting components.

The Assassin’s Creed curriculum: can video games teach us history?
So what is the goal of playing a game rooted in history like the Battle of Okinawa, once the events have already been set, the books about them written, and the collective memory intact? As one developer told me, games are actually perfectly suited to model complex systems with a number of moving parts — which sounds a lot like the conditions of history, where chance circumstances and actors collide to create the occasional moment of extreme cultural significance. And today, as the historical game genre has expanded parallel to indie gaming’s success, there are an increasing number of ambitious games experimenting with and rearranging those interlocking, constantly shifting components.

Sep 18, 2014
58 notes
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