“We were actually, I think, the first North American developers to see the Wii U,” begins Slaczka, as he lays out the history of Unlimited’s development over the phone. “We’re very close to Nintendo and we’ve done very well on their platform, so they came by and showed us a prototype of the Wii U and said ‘What do you think about it?’”

How Nintendo and Wii U changed Scribblenauts, only on Polygon.