Nov 9, 2012
38 notes
polygondotcom:

“We were actually, I think, the first North American developers to see the Wii U,” begins Slaczka, as he lays out the history of Unlimited’s development over the phone. “We’re very close to Nintendo and we’ve done very well on their platform, so they came by and showed us a prototype of the Wii U and said ‘What do you think about it?’”
How Nintendo and Wii U changed Scribblenauts, only on Polygon.

polygondotcom:

“We were actually, I think, the first North American developers to see the Wii U,” begins Slaczka, as he lays out the history of Unlimited’s development over the phone. “We’re very close to Nintendo and we’ve done very well on their platform, so they came by and showed us a prototype of the Wii U and said ‘What do you think about it?’”

How Nintendo and Wii U changed Scribblenauts, only on Polygon.

  1. iandmemake3 reblogged this from polygondotcom
  2. ashleytisclale reblogged this from polygondotcom
  3. case-custom reblogged this from polygondotcom
  4. humanegames reblogged this from thisistheverge
  5. thridiretro reblogged this from thisistheverge
  6. ally-west reblogged this from polygondotcom
  7. liveforfairness reblogged this from polygondotcom
  8. rossateabagel reblogged this from polygondotcom
  9. andrewnguyen reblogged this from thisistheverge
  10. This was featured in #Tech
  11. bifemoido reblogged this from thisistheverge
  12. this-is-somestuff reblogged this from thisistheverge
  13. soul-slag reblogged this from thisistheverge
  14. thisistheverge reblogged this from polygondotcom
  15. its-not-a-bug-its-a-feature reblogged this from polygondotcom
  16. orangemuses reblogged this from polygondotcom
  17. polygondotcom posted this
About
The Verge is the definitive source for the latest in technology news, reviews, and up-to-the-minute scoops.

Subscribe via RSS.


The Verge | Twitter | Facebook | YouTube