Nov 16, 2012
32 notes
32 notes
How ‘Super T.I.M.E. Force’ avoids the time travel paradox
What if you went back in time and did something — say, accidentally kill your mom — that would prevent you from travelling back in time in the first place? How would that impact the future? For the developers at Capy Games, it’s proving to be a unique design challenge for their next game.
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