'Spacewar!' The story of the world's first digital video game
"We had a thousand hours of playtime to get it right," said Samson "It was open source because we didn’t have any choice. You couldn’t copyright software in those days."
  • Camera: Nikon D7000
  • Aperture: f/4
  • Exposure: 1/160th
  • Focal Length: 40mm

'Spacewar!' The story of the world's first digital video game

"We had a thousand hours of playtime to get it right," said Samson "It was open source because we didn’t have any choice. You couldn’t copyright software in those days."